So, what has been going on? Get ready for a big wall-o-text!
Well, for one, my wife and I have smoothed things out as much as possible for the smoothness that can come from what's going on between us. We're not planning on getting any divorce at all... at least not yet. We are firm believers that children should be able to see both parents without a hassle. Our relationship has grown into just being good friends. To our family and friends that may read this, it may come as little or great surprise, depending on how much in the loop you are. Basically we have both agreed that the love just isn't there anymore. We are classifying ourselves as being "separated" even though we live together still of course. This is for multiple reasons of course, not least of which are the kids. But we have other things that depend on us being married... my disability for example, and the fact that we actually still like each other and support each other the same.
This also means that we're both available for dating, but that is one thing that would be VERY difficult to do on both sides. For her, she's not wanting to get into another marriage right away at all. For me, I don't get out much, and admittedly I'm in no shape to be approached. The other thing that we've agreed upon is that whomever we get together with has to know that we're still married and don't plan on getting a divorce until we know each other are going to be financially stable. They also need to know that if they plan on moving in here, that they would have to mesh well with the entire family that is already here.
On the good side of all this, is that all of these things we desire to make sure each other is happy, could be helped along with a new house. Now, it's no secret that our house sucks royally in more ways than one. I mean come on, I fixed up the underside of the house with duct tape not too long ago. The lot we're on though, is slated for multi-family living. So we could technically build here, and make a little duplex type of deal, or some specialty home wherein there would be two master bedroom / baths. Either way, we'd still like a unit for renting to be able to have some form of income while I'm not working.
Speaking of which, I don't remember if I posted this, as I've been kind of pissed about everything and not wanting to do much. That job I know I mentioned that I got a call about getting an interview? Yea, that fell through the floor. The day prior to the interview, the regional manager called me and said that they had filled all the positions and were canceling all the rest of the interviews. So, here I sit, still with no job. But wait! That same friend that I went to Orlando with to check on a couple places, he's got a contact for some job based in Afganastan ... Yea, overseas. He told his contact about me, and they had said that they might be able to find something for me. Unfortunately I've not gotten a contacting from this other person as of yet.
So in the mean time, I'm looking around on multiple sites trying to find jobs, trying to find a date that'd mesh well (Don't think I'll find one online but meh, who knows ... also not too thrilled that these 'date' sites want to charge you almost $50 a month just to be able to e-mail someone else to try to get more information from them). I've also been playing a variety of different things...
And thus comes to the gamer part of me...
FFXIV Beta(2) -=-=-
So, previously I had posted that there was no way to change jobs in FFXIV, well, I was wrong. Apparently you can get a weapon that is designated for another class, and once you equip it, you are now that class. This means that you can have one character for everything ... well, maybe not everything. There are two levels in the game ... a physical level, and a class rank. The class ranks are for whatever class you are at the time, and the physical level is a static thing that goes up as you level any class. Each physical level, you gain some stat points that you can distribute amongst different stats, and another set of points to put into elemental resistances. Each physical level, you also gain some HP and MP, which doesn't seem to be dependent upon any stats (you don't get more HP for having more Vitality type of deal).
With this, you can basically go around and start with one class, get up a ways, then grab a new weapon, and start leveling up another class. Now I say weapon, but this could also be crafting tools, or gathering tools. Yes, there are separate classes for crafters and gatherers. Currently everyone is grinding up smithing, as that's the one class that can repair weapons, and I'd suppose metal armor...not sure about cloth or leather armors though, possibly from those respective craftskills of course.
This brings us to repairs. No previous Final Fantasy game that I know of has introduced the idea of your items degrading over use. To me, this seems like just a main money sink for people to just pour their gil into. Although it is also a method for them to basically flood the market with blacksmiths seeing as they're the only ones that can repair weapons. The durability of the items seems to degrade the more you use them, so if you're a caster (like me), your weapon will degrade the more you cast spells. Your armor will degrade the more you take damage as well of course. This means that weapons are the most used, and would be the ones most needing repairs. Once an item is zero durability, all of it's stats that it may have are now not in effect, and you are now considered to be wearing the most basic of items. Thus causing less damage, and taking more damage.
The craft system I've not tried yet, but have listened in to those crafters in the ventrilo server that is open for beta testers. There are no recipes given in game that I've heard of yet. There are some that are in the forums. But the rest... it's a matter of trial and error. This isn't a case of "open up this crystal and throw some random stuff in and see if it goes" ... this is a case of "equip your crafting items, start the crafting interaction, plug in different items, including the possibility of some kind of crystal"....this could actually be MORE THAN ONE crystal in some cases. Also, the crystals... yea ... there's now 3 types. The smallest being a Shard, next being a Crystal, and the last being a Cluster ... Currently there is no way to break down the different crystal types, or combine them to make them bigger. Once you've put in your items into the craft thing, and tell it to craft, it will tell you what it MAY produce. Some recipes can actually produce different results as the end product. Again, I've not tried the crafting yet, so I'm not sure how it all works, but apparently as you're crafting you have different skills or choices to help your crafting progress. There is a durability count that if it reaches zero, you fail the synthesis... There's also some other bar that is for quality I think, where if your quality is high enough when you succeed, you could get a high quality result. And of course, there's the progress bar, that once it's full, you have possibly created the item ... again, that's a possibility, as if the durability is too low, or the quality too low, you don't get anything.
Enough FFXIV for now... other things that have been taking my time up when I'm not in the mood to fight with the controls in FFXIV that still are horrible at times.
Web Games -=-=-
Tansformice ... a lovely little flash game concerning mice, physics, cheese, and holes. Well, there's a LOT more to it that just that... See, you really should register there, as then you'll be able to get different titles which is cool. They don't send any spam or anything, heck, I don't even think they require an e-mail address... it'd just be there to be able to keep record on the server as to what you're doing and stuff. Of course you can just sign in and try it out.
Each stage (of which there are currently 96) can have up to 80 mice in it (though when a room has 25, any new login person gets shoved into a new room, so the only way to go above 25 is to have people actually switch to that room). Many stages have a shaman mouse, possibly two. The shaman mice can build things to help the other mice get to the cheese, and then return to the hole. This includes things from simple bridges, to complex catapult (mousapult?), or even floating 'boats'.
Hilarity ensues as the physics of the stages sometimes acts completely goofy. There are some stages that have lighter gravity, while others completely reverse gravity after a short time of the stage starting... forcing the shaman to have to build fast before this happens, a roof of some sort to keep the mice from flying away. There are other stages that have the flash flipped and rotated, so while pressing right, you head left, but on top of that, you're upside down, so you have to think like as if you stood on your head to play it.
Some stages have 'traps' that will kill mice fairly effectively. That's the nice thing... you can crush a mouse all you want, but that doesn't matter... the only thing that matters is going too far off the screen in any direction. The 'bottom' of the screen is really the death point, while the sides and top are a bit further off the screen than what you can regularly see. This means that when that shaman builds a boat and it flies off the top of the screen, you could be a while before you come down...The most notable 'trap' is the 'anvilgod'. This creature is dangerous... one stage in particular (sometimes with different wind directions playing in too) will have an anvilgod staged in the center, it's center point anchored to the world, with a bunch of force-anchored anvils attached side to side in either direction of the center one. At the ends, are a bunch of rotating anvils, with all of these things attached, the rotating anvils cause the snake of anvils to flip, flop, and knock mice around wildly, as you can't ever tell how it's going to go. These rotating parts can be used in other stages for fun, but mostly when there's nothing else to do but make fun of the system.
You'll get some hackers here and there, flying about, insta-building when they get shaman ... no distance too far to build ... overall just really poor players that don't know how to use the game to it's true method and have fun with it.
More information can be found at the wiki, including the different stages, how to do things as a shaman, and how to wall-jump ... a nifty tactic that takes some getting used to to be able to do, but is useful at times.
Next up ... Shooters !! -=-=-=-=-
Two words: Alien .... Swarm .....
Another word? ... FREE
Where? Steam.
What is it? ... a third person shooter, that plays much like Left 4 Dead, and I'd suppose Left 4 Dead 2. You start off, having up to 4 players on a team. The objective is to get to the end of the stage without dying of course, and shooting many many aliens along the way. Unlike L4D, the 'director' isn't in it's own mindset to send swarms whenever it pleases (although there is a console command to make it that way), rather, it sends swarms at set points in the storyline as you go through the levels.
There are 4 difficulty levels. Easy, Normal, Hard, and Insane ... If you're new to third person shooters, and to the game, I'd say go through on Easy just to get the lay of the levels, learn what different parts bring swarms, and overall get a feel for being in third person. The view is at a 60 degree angle, not completely 90 over the top, so you're actually looking somewhat down (again, there's a console command to switch this if you really want a pure over-the-top look). Just as a fore-warning ... do NOT go into insane levels unless you really want to die and see the game in the most insane of conditions. Things will pop out of floor vents that you didn't see on previous difficulties...parasites are in every stage... and overall, there's a TON more things to shoot and kill (and they all have more life so you best be good at conserving your ammo).
As you go through the levels, you'll get experience points at the end. Depending on the difficulty level you chose to play in, this may be at a reduced exp gain (easy mode), no change (normal) or some good gain (hard and insane). There's also achievements for doing different things in levels, some of which can be re-earned and gotten points for (like dive-rolling under a certain alien's shots, or getting the killing blow on a shield bug). There are 27 levels total, and once you've reached that level, you'll have access to the full armament of weapons and extras ... up until you decide to promote to the next rank... then you're back at level 1, but you've got a nifty icon next to your level, signifying that you've gone through and gotten level 27 at least once. There are three promotions over all, so once you've reached 27 the fourth time, that's it. Of course you could just sit at any of the level 27's and use the weapons to kill aliens and get the different achievements for killing with those weapons.
There are maps that some people are making to be able to have some more fun with the game, but while in these add ons, you won't get any actual experience towards your levels ... this prevents someone from making a level with say ... a single objective to hit a button right where you spawn, and thus get a ton of experience for basically doing nothing. But these levels are sometimes greatly built. A few of them are just survival tactics ... start off, find a place to set up a defense from, and go to town. Some of these survival ones are just that... survive as long as possible without dying, and when the last person dies, you start over. I was in one of these (called office) ... I was the last person standing ... and I was just walking around, torching aliens as I walked around the stage, never being in one place too long to make the director that was programmed for this map, send any big baddies that I couldn't take out. I was around for a good 3 minutes before the other 3 that had died previously, finally started complaining saying "you're too good, now die... let's start again" ... I agreed it was getting boring to be alone, plus I was running low on ammo finally...When I finally died and we went to the next ready room, they kicked me out LOL ... oh well.
-=-=-=-
Thus ends the massive wall-o-text ... I think ...
I'll end with these requests: If you know of (or are) anyone that is a building designer that would be able to take in some information about my property here, and things that I'd like to see in a house, for free mind you ... send 'em my way. ... If you know (or are) a woman that would love to be with a caring 32 year old guy with back problems that prevent him from loosing some unwanted pounds, but loves to live life to it's fullest...direct 'em my way too ^^