Thursday, August 26, 2010

oooooooo

I've been sucked in ...

Starcraft 2 ... granted the single player campaign was pretty nifty, the multiplayer is where I'm at currently ... no, not ladder matches, or skirmishes ... hell no ... I can't play RTS's for crap, especially against people that have absorbed their life into playing them and knowing "if I move this group of people at this frame in their animation, then order them to do this action on this frame of their move command, they can fire another round of bullets faster than if I let them do their own animations". I'm sorry, not my deal. I prefer the lovely maps people make for custom reasons.

Things like RPGs, multiplayer scenarios if you will. I mean, that's all the single player is, an RPG where you're given a task to complete, not always will it be "go blow up every other living being on the map". A couple that I find myself popping into are the tower defenses, just because I've always loved them. Also I've been seeing some promising 'mmo' type of games where you save your character data while you're playing the map. Granted the character is saved on your computer, it doesn't matter much...It's still fun to pop in with random other people and see that they've worked hard on their characters, or are fresh into it ... now, for the work hard, that could mean playing solo with cheats, or straight up hacking the character file ... I've not tried either, as it just seems silly. Half the fun is found in actually learning the map and leveling up off it.

There's one RPG that's out there that's been in development still for some time. Recently they opened up a new area for you to go into on the map (it was there before, just no access or monsters in it). In that area the monsters are crazy hard, and the boss in there is bugged (it only has 1hp LOL)... oh, not to mention the dev put in a new armour that isn't described what all it does, but at the very least it doubles the shield power you've got ... that and the new god-weapon ... thing has a range more than that of the character's line of sight (fog of war dissipation). So if you've got someone else running around ahead of you, you can shoot at the stuff that's fighting them, without any problems.

So, yea, I also go through my normal array of webcomics daily...and on one in particular, they mentioned something about Portal 2 ... I knew it was coming, but haven't been watching for anything. After seeing that little blurb about it, I went on Steam and looked up, and subsequently downloaded all the videos they've got for it. I can't believe some of the things they're adding in...but it will definitely be rich on the storyline...much more so than it was before. I mean, the original Portal seemed to be mostly a training grounds to teach you how to do certain things ... granted the second version will have some of the same teaching parts, but one video in particular shows a series of jumps and portaling that will more than likely take numerous attempts and subsequent deaths before getting it right.

In light of this, I went in and tried to go through the first Portal ... it seems they've added a new achievement in it, wherein there's radios strewn about... no, not just a few... like 26 of them?!? Sure, finding them is one thing, but then, you've gotta carry it around, through whatever area you're in, to try to get it to 'tune in' to some frequency thing. I've found quite a few of them, while some are easy to get, others are just plain a pain in the arse. The main problem with some of them, is that the radio is in an area that's either just out of reach, or you've got to figure out where the true point is for the radio to pick up the signal ... a couple of them exist way up high, so you've got to portal up to then hold the radio out the other portal to have it get the signal. I'll be going back into it later to try to find the ones I've not gotten yet. Luckily the ones you've taken to the proper spots have a green light on them rather than a red one as is the default. I'm hoping that one of them isn't the one in the fly-through path after you beat GLaDOS, 'cause you've gotta cheat to get to that one. Oh, and this time through the levels, I noted that they changed some of the areas. They added some new cubby holes and things like that just for extra flavour ... and possibly for where the radio needs to be brought, or is found. This, and I need to find out why my mouse isn't showing up in game, it's kind of hard to shoot portals without the reticle...or do menu stuff without the mouse either.

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